ext_310198 ([identity profile] casparrrrgh.livejournal.com) wrote in [personal profile] cybertrixx 2008-10-23 09:28 am (UTC)

I seem to have completely underestimated the RP aspect of WOW, and can now add it to the growing list of reasons why I should never play the game for fear of losing all contact with real life!

With regard to the spoilers I feel the root of the problem is not in the players, as you righty say it's perfectly natural and indeed necessary to good RP that characters should talk about their exploits and past glories etc. The problem as I see it is that these quest chains aren't unique to every player who comes along to work through them. There may be a multitude of individual plot-development linears out there, but with such a large player-base it's only a matter of time before you run into someone who has been through one that you're working through currently. You can't really blame Blizzard either as re-writing the plot of these chains to keep them fresh for every player group that came through would be impossible.

I think it just serves to point out that providing plot and NPC's for a player base as big as WOW's is very difficult to pull of without making it entirely PvP.

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