Alone 4

Nov. 18th, 2012 11:56 pm
cybertrixx: (Default)
This weekend I learned something.

Darkness is scary.
Darkness in 3.5km of decaying subterranean world-war 2 bunker tunnels is scarier.
Darkness in 3.5km of decaying subterranean world-war 2 bunker tunnels full of aliens that want to rip your guts out and nom on your tasty tasty flesh...that is scarier still.
Darkness in 3.5km of decaying subterranean world-war 2 bunker tunnels full of aliens that want to rip your guts out and nom on your tasty tasty flesh, and where you are convinced that your allies all want to kill you as well, where you're trying to sleep with one eye open just in case you get attacked, where you do get attacked constantly, where you *give up* trying to prepare an MRE because it has *instructions* on it and you're so exhausted and every time you try to read it in the crappy wind-up torchlight in the freezing cold, you get attacked again...that's absolutely fucking terrifying.

And what's more, I LOVED EVERY SECOND OF IT!

Alone 4 was made of so much badass and awesome that oh god, it feels like a WEEK ago I walked into those tunnels with a not insignificant sense of trepidation. There were aliens and bio-weapon experiments and cylons and psy-ops and corporate espionage teams and black ops 'cleanup' teams and desperate dashes through a half a kilometre of "death alley" under constant attack while carrying fuel drums and and and oh my god.

Props to Mandala for an event that goes to new lengths to define 'Hardcore'.

Now it is time for sleep.
cybertrixx: (Default)
Shattered Legacies Event 4: The End Of All Things
31st August-3rd September 2012


All things come to an end. Every civilisation falls. Every world is cast into cataclysmic ruin with every turning of the ages - and upon the lips of history's towering dead, one name has echoed above all others.

Nemesis.

For millenia, this cosmic harbinger of destruction has watched and waited from the void and prepared to strike at those who would dare to rise to meet the stars. All who have faced Nemesis have failed, and known only oblivion as the world around them is destroyed.

Yet there is hope. Every turning brings with it the chance of salvation; A chance to break free of the endless cycle and free this world of crushed dreams and shattered legacies from its torment.

From an unlikely little barbarian city tucked away in the corner of a fractured, dying civilisation, the prophet of the Final Turning has risen and named his Chosen. Gathered to his side, the mighty Knights of Ambala, Adventurers of the New Star and heroes of destiny now prepare to conquer a foe as vast and ancient as the world itself. Walking the path of shadows with them is the demon Slayer, the Hidden one, the enterprising spirit of Ambala, God of Death and High Thane of the Destined peoples.

Together, they face a world hell-bent upon their destruction.

The lines are drawn. The final battle of the End of All Things approaches. The time has come for the Knights of Ambala to make a stand and face their ultimate challenge. Nothing less than the fate of the world lies in their hands. With the crazed legions of the dark god Feigr baying for their blood and the cultists of the mad Angel Ruin seeking to destroy the Prophet at all costs, they have a rough road ahead. They must do what no other has managed before: Gather the Chosen, defeat the Bearer of the Blade of the End Times, reforge Dommedag, defeat Nemesis and free the world before it is rent asunder.

THE TIME IS NOW!

---

This is the FINAL EVENT of Shattered Legacies, a live roleplay system run by a dedicated team of members of the York University Science Fiction and Fantasy Society. Set in a world teetering on the edge of an imminent apocalypse, the players take on the role of the hardened veterans of the war of the end of all things, having chosen to ally with the demon Slayer in their pursuit of victory. By their hands shall the fate of the world be decided in what we hope will be an epic conclusion to a five year journey.

Crewing will involve a mixture of NPC roles from within the various allied factions the players have recruited to their cause, as well as many of the monsters and antagonists which the players will face.

We will be charging £10 for any crew, and we will be able to offer cooked meals and indoor sleeping as priority over players. You are welcome to bring a tent to sleep in if you would prefer. If you have any queries, please don't hesitate to contact us at shattered -dot- legacies -at- gmail -dot- com. We'll be happy to get a full booking form out to you if you email us!
cybertrixx: (Default)
So, we're well into the new term now and we're up to our eyeballs in wonderful players, both old and new. 36 of them, in fact. Fuck yes!

Normally we set up the introductory new-player mission as something fairly gentle, easing people into the idea of hitting their friends with rubber swords while shouting seemingly random words that roughly translate to 'fall over and pretend to die'. This year, we ended up with SO MANY new players that we ran a second 'newbie mission' (alongside a couple of existing characters) this week.

So hardcore are they, that the so-called 'newbie mission' that happened this evening (totally evening, it was pitch black when we started, totally evening...) ended up as some kind of glorious hellish baptism of fire with the players fighting their way through undead infested haunted woods surrounded by a monster crew that would have taken a top-end party from the first or second year to pieces in seconds. They didn't so much hit the ground running as start off at a sizeable fraction of the speed of light and then accelerate from there. Holy hell!

Very, very happy with the turnout. We're in a lovely place right now, and I'm confident that the final year of Shattered Legacies will turn out as awesome as we were hoping it would. Ultimately, it's all up to the players - and I couldn't ask for a more wonderful bunch to share the journey with. What a long, strange road it's been...and it's definitely not over yet!
cybertrixx: (Default)
Shattered Legacies Event 3, 2-4th September 2011

The Scarreth. An army of beastkin empowered by the god Death. Unstoppable. Numberless. Relentless. They have destroyed everything in their path so far.

Ambala, the city of heroes, now stands on that front line. As the city walls are breached and the struggling remnants of the army begin to fall, their only hope lies with the Knights of Ambala. Sent forth on a broken, dying vessel and with miles of enemy lines barring the way home, the Knights travel on a shred of hope with little more than a prophecy that the enemy they face cannot truly be defeated.

All this in the ruins of Zenith, the city in which the demon-god Dragon has been defeated twice and threatens to rise again, and gripped as it is by a furious golem civil war.

As the Knights cling desperately to a shattering hope, even the threat of the Scarreth is overshadowed by the oncoming End of All Things, the final in a series of cataclysms which will culminate in the utter destruction of the world. If ever there were a need for brave warriors, cunning mages and devout priests, if ever there were a need for heroes: that TIME IS NOW.

---

Shattered Legacies is a live roleplay system run by a dedicated team of members of the York University Science Fiction and Fantasy Society. Set in an active and responsive fantasy game world, players take on the role of heroic adventurers journeying forth from the frontier city of Ambala and into the dangerous wild-lands which lie beyond.

Crewing will involve a mixture of briefed NPC and monster roles from within the various factions currently in the ruined city named 'Zenith'. Be advised - there will be combat, and lots of it!

We will be charging £10 for crew, and we will be able to offer cooked meals and indoor sleeping as priority over players. You are welcome to bring a tent to sleep in if you would prefer. If you have any queries, please don't hesitate to contact us at shattered -dot- legacies -at- gmail -dot- com. We'll be happy to get a full booking form out to you if you email us!

Fail

Jul. 19th, 2011 11:00 pm
cybertrixx: (Default)
What's that beeping noise?

That sounds awfully like a fire alarm...

Who's set fire to their toast this time?

Hum. Wait a second...what's that dripping noise?

OH FUCK, BATH

*facepalm*
cybertrixx: (Default)
There was Death Unto Darkness.

It was superb.

Imagine telling yourself 10 years ago that you'd be able to play in a fully phys-repped Warhammer 40,000 LRP one day. I can't quite believe that someone actually made it happen, legally and with such a fantastic quality of kit, characterisation and atmosphere.

The amount of collective effort put into those costumes...it really shows. I honestly think DuD is one of the best looking LRP systems out there.
cybertrixx: (Default)
I have laughed.
I have cried.
I have shouted.
I have danced.
I have sang.
I have stayed up all night and watched the sun rise.
I have discussed obscure metaphysics.
I have planned.
I have plotted.
I have schemed.
I have kept secrets.
I have told secrets.
I have lied.
I have stolen.
I have taken drugs.
I have sold drugs.
I have enforced the law.
I have broken the law.
I have committed hate crimes.
I have committed war crimes.
I have committed crimes of passion.
I have committed crimes against humanity.
I have committed crimes against inhumanity.
I have made friends.
I have killed them.
I have been loved.
I have loved in turn.
I have been hated.
I have hated in turn.
I have been cursed.
I have been blessed.
I have been tricked.
I have been confused.
I have been kicked.
I have been beaten.
I have been shot.
I have been stabbed.
I have been burned.
I have been mauled.
I have been impaled.
I have been eaten.
I have been killed 14 times.
I have killed more times than I can count.
I have been a hero.
I have been a villain.
I have been a monster.
I have given birth.
I have saved the world.
I have done all these things, so many things I can barely even begin to comprehend, and I'm just getting started.
I have loved every moment.

I have an awesome hobby.


Off to the Lake District until Thursday next. See y'all at Maelstrom, those who are going.
cybertrixx: (Default)
Marching perilously close to 10k days, now.

Beginning to actually notice it, as well. The last time I went clubbing was BEFORE STEAMPUNK.

OhgodIfeelold.

Time to go and celebrate the steady advance towards having-to-grow-up-hood (it'll happen at some point, I'm sure) by dressing up like a fool in an escapist pseudomedieval fantasy world and hitting things with rubber sticks while shouting numbers. SERIOUS BUSINESS.
cybertrixx: (Default)
There was an event.

Oh boy. There was an event, alright.

We'll neatly dodge the froth on direct IC happenings and step sideways a little instead.

On Event Premise )

I never really expected I'd actively enjoy reffing - I'd always figured it was a great sacrifice, a painful bitter pill that someone has to swallow in order to allow others to have fun. Not so. It is a genuine pleasure to watch encounters unfold - to watch those daring heroes struggle to overcome monstrous odds that you, personally, have pitted against them. One genuinely gets pulled into the scene, even while watching from afar, and moments of epic heroism or dastardly genius draw big grins and triumphant air-punches from we invisible observers. We received glowing reports from our magnificent, tireless crew on quality of roleplay and general atmosphere, even in combat - and they're right. The players roleplay their hits and fight epically, viewing combat as a delicious part of the IC experience. They remain in character all the time - not once did I hear an OOC comment or drop that had not been warranted by safety or circumstance. They engage with the game world and tirelessly devour everything we throw at them, begging for more despite barely being able to stand, let alone fight. What more could you ask for?

In short, there was an event. It succeeded beyond our wildest expectations. Our players are awesome. Our crew are staggeringly wintastic and I am praying we get a similar turn-out next year (23 players vs 22 crew...wow.)

I now can't wait for next term to start...
cybertrixx: (Default)
Ladies and Gentlemen, the Shattered Legacies event is next weekend!

We have a whole bundle of crew signups already but there's always room for more - if the idea of terrorising and beating Yorkites into the ground as a range of different evil, monstrous bastards for a weekend sounds like fun, come along!

Cost is £10, and you get free food all weekend. Sleeping is in bunk rooms or camping outside, but because you're our lovely crew, you'll get bunk room priority. Time-in is aimed to be at about 7 on Friday - so you'll want to arrive a couple of hours before then ideally so we can get you briefed and kitted up.

A reminder: Site is located in the lovely Dalby Forest, which is about 40 minutes North-East of York or 15 minutes West of Scarborough. Email us and we'll give you directions. It's not walkable so you need to train it if you aren't driving.

If you're training it, you want to head to York station. Arrive either Thursday evening (and we'll give you crash space in York) or Friday morning-ish if possible. We're running a minibus shuttle from York to the site at a couple of points on Friday - drop us an email to let us know your estimated arrival time so we can coordinate you onto the nearest run. Feel free to give me a call on 07801 356053 to let me know when you're arriving/to explain your travel related horrors/to breathe heavily down the phone.

We look forward to seeing you there!

If you haven't let us know you're coming (i.e. you haven't sent us a form or some form of payment), drop us a quick email to shattered -dot- legacies -at- googlemail -dot- com with the following information:

-----

First name:
Surname:
Date of Birth:
Email address:
Telephone number:
Emergency contact:
Emergency contact's number:

I would like some of this free food: YES/NO
Dietary requirements:

I am a currently qualified first-aider, and happy to act as one if I need to: YES/NO
I would like priority for indoor sleeping: YES/NO

I will require a lift from York: YES/NO

Relevant medical information we should know about:

Any other comments:

-----

MeMeMe

Aug. 10th, 2010 07:14 pm
cybertrixx: (Default)
Not posted one of these for ages. So, time to steal TWO from beast_the_yeti

Many Questions: Cut For Self Indulgent Mental Masturbation )

Maelstrom

Jul. 27th, 2010 08:20 am
cybertrixx: (Default)
Well, it's been an *astonishingly* fun ride, but now it's time to say goodbye and go poke another corner of the game for a bit.

Aestar has pretty much defined my LRP experience for the last six years and I sincerely doubt I will ever get the chance to play a character like it again, in any system. Thankyou all for the wonderful roleplay over the years - I'll look fondly upon all those highly charged philosophical conversations, clandestine meetings in darkened tents and epic showdowns across the field.

Ladies and Gentlemen, thankyou, and goodnight. It's been emotional.
cybertrixx: (Default)
Shattered Legacies Event 2, 3-5th September 2010

Syksino was once the home of eternal life, a city built to last forever. It didn't. Purged by the combined might of the Alliance of City-States, Syksino was burned to the ground and its inhabitants put to the sword.

Now the Alliance faces threats once again from the ruined city: the traitorous House Yellesh, exiled for consorting with demons; the mysterious Ze'Ausec goblins who have settled the area; the undead armies of the ruling House Conock who have returned to reclaim what was once theirs; and the barbarian Horde of Feigr, here to claim a Destiny of fear and destruction. Into this ruined city come the Adventurers of the New Star Inn, to claim an ancient artifact that will aid them in destroying the demon who threatens their City, and by extension the whole Alliance.

Shattered Legacies is a live roleplay system run by members of the York University Science Fiction and Fantasy Society. Set in an active and responsive fantasy game world, players take on the role of adventurers journeying forth from the frontier city of Ambala in defence of their homes and for the Alliance of City-States.

The Shattered Legacies team is looking for enthusiastic crew for this event! Crewing will involve a mixture of NPC roles from within the various factions currently in the vicinity of the ruined city 'Syksino', and many of the monsters and antagonists which the players will face while there.

We will be charging £10 for any crew, and we will be able to offer cooked meals and indoor sleeping as priority over players. If you have any queries, please don't hesitate to contact us at shattered -dot- legacies -at- gmail -dot- com. We'll be happy to get a full booking form out to you if you email us!

For those who haven't had the chance to get their forms to us yet, he's all the details we need:

Booking Details )
cybertrixx: (Default)
[livejournal.com profile] illithidbix, being the wonderfully terrible person that he is, decided to make use of the sudden free time that comes from Easter Holidays and run a tabletop game a few weeks back. White Wolf's OWOD Demon: The Fallen is what fell out of the stack at the other end.

For those of you who don't know, D:TF is like other World of Darkness games, except you actually feel justified in behaving like a wangsty 14 year old or a cheesemonger when you decide to play it. It really needs little introduction (...as if I could resist the opportunity to froth about my favourite tabletop game...ha!) other than to say that PC's are escaped demonic refugees from a very cold, lonely and torment-filled abyss, dropped headfirst into possessing the recently vacated bodies of those who have given up on life (or have been given up on by life, conversely).

So far, so good. The hook that has [livejournal.com profile] illithidbix and I drooling is that the whole point of this 'Fall' business is that ol' Morningstar starts his rebellion because he's told to love humanity as he loves God, but in the next breath is told he must *never* reveal himself to them and break their ignorance of all the wonderful things created in their name. Humanity must remain as mindless animals, unable to reach their potential.

This doesn't sit well with the Morningstar, and after some angelic wangst and navel-gazing that matches quite a few Eidolon meetings I've been in attendance of at 'Strom over the years, half the host decides to side with dearest Lucifer and open humanity's eyes to the beautiful things that have been made for them at the Creator's command.

The rest, as they say, is history. There's Michael with his flaming sword, there's centuries of war and monstrous experiments creating half human-half angelic hybrids by Lucifer's host, who very quickly dive headfirst off the moral event horizon and become the demons we all know and love to inappropriately anti-hero-worship. Of course, they lose, and get their tails kicked into hell.

Cut to:

Suddenly, one of these aeons old spirits of unfathomable power, responsible for the construction of the world/life/humanity and then cast into hell for rebelling against the Creator, is torn from their prison and vomited into a very real, living body that makes no bloody sense at all from the inside.

A number of questions are generally raised at this point, somewhere along the lines of:

"I'm free, so why am I not getting my ass handed to me by an army of righteous angels? Where did they all go?"
"Where is Lucifer, and why wasn't the weasly snot sent to rot in the abyss with us?"
"Why did humanity grow up to be a right bunch of bastards?"
and of course:
"Are there any more of us out here?"

So, intro aside, [livejournal.com profile] illithidbix set me a deliberately vague writing challenge. And here is the result: (contains: brief mention of suicide, demonic possession, gratuitous self-indulgent wangst)

It's not every day that you get a second chance. )
cybertrixx: (Default)
DuD was fucking awesome.

To explain how fucking awesome it was, allow me to provide a random word-salad list of integral component parts:

Boltguns
Chainswords
Power Armour
Smitetastic suicidally zealous religious fanatics
Heretics
Daemons/Daemonhosts
Heretek Constructs
Imperial Guard
Space Marines
Rogue Traders
Adeptus Arbites
Sanctioned Psykers
Unsanctioned Psykers (WITCHES!)
Radical Inquisitors
Tech-Priests
Assassins
Exterminatus
Charging into battle reciting hymns alongside Space Marines
Getting to burn the Planetary Governor because she was a HERETIC WITCH!
INCREDIBLE COSTUME STANDARDS

There were witches. Many witches. They had to be purged, with faith, steel and holy bolter-fire. Some of the witches may or may not have been on our own side.

Fucking Awesome.

Also on the 'good things' list was managing to get back from event just in time for LRP. Just. Minor panic upon arriving in flat and smelling gas, but thankfully it wasn't due to a leak and instead due to the fact that one of the hobs looked like it had been left on. So I turn it off, open all the windows and rush off to LRP, safe in the knowledge that our inspection was on Tuesday.

Yup, there's where we nosedive onto the 'bad things' list. Right next to the fact that I spent a day trying-not-to-inhale-fibreglass-dust, and am barely able to move this morning due to running-in-new-armour-based pain.

AAAAARGH DEADLINES GO BACKWARDS, RATHER THAN FORWARDS, RIGHT?

So, erm, yeah. Entirely slipped my notice that house inspection had been moved to the day after the event so Marcus could be around for it, rather than with a day's leeway.

So when I headed off on Thursday to help a desperate Vicky get kit assembled ready in time for event, I'm looking at the letter on the worktop that says Inspection on Tuesday and am thinking there's going to be Monday night to clean.

So...erm...yeah. I feel like a complete shit... HUGE FUCKING APOLOGY required to Saint Marcus the awesome for single-handedly sorting the house.
cybertrixx: (Default)
On the Shattered Legacies event:

We ran an event. It was awesome. We had plenty of enthusiastic crew (sorry, monsters) and it went fantastically well - much better than I was expecting. Very glad we ended up on the 'more' side rather than 'less'.

High points would be:

The way in - Seeing all the players kitted up and ready to go, marching along in formation with Eli and Kalin shouting orders. Watching 'team scout' run off to the left, thinking 'oh god, oh god, the players are going into that UNSAFE bit!' and then seeing how sweet it looked and being able to trust people not to break themselves. Took much longer than expected, and we were already starting late - but that was a *really* good thing in the end. It allowed us to keep an interesting human NPC antagonist faction to play with for the weekend rather than briefly for one night. (Initial 'schedule' was going to be for the players to go and kill the Clarion Order on Friday night. Thank fuck that didn't happen, both for safety and 'let's not throw away one of our most interesting monster/kit options before they've even done anything?' purposes)

The Friday meal - especially when the hardliners turned up. Briefly got a chance to see how that panned out 'on the ground' with the players and was involved in the big "Alright then lads, kill em all!" ruck. What a blast. Being able to watch the scene evolve and play out in a manner that was every bit as awesome as I'd been hoping all these months - that was such a huge buzz.

The shrine mission with Avitus. Hardcore points go to Jeff.

Saturday's meal with the 'Me's and Soulflayer - Fuck yes! oxfordgirl was absolutely perfect for that role. Great atmosphere, great set-dressing. Watching players stacking up, ready to do some PvP...that was tense.

Erikan's pack/Duel with Levan. Hell yeah. Levan is FUCKING METAL!

The scene at the end of the final Golem mission. Very heartfelt (actually making me choke), such a great 'noble sacrifice' - and then the hilarious "WAIT! That bastard...he was wearing my HAT!" moment that came afterwards.

And of course, the Grand Finale. Replete with Vedanya's outro. Fuck, when Anya started crying it was infectious...

All in all, things were relatively smooth. When running an event, I think the lesson you pick up first (and most importantly) is that you can't have a set-in-stone "Plan" for everything. In fact, part of the appeal is winding it all up and seeing where it finally comes to rest. If things don't go to "Plan", it's critically important to not get stressed and instead just concentrate on making sure what *does* happen makes sense, both in terms of 'Anatomy of an OOC fun event' and 'We want to be *here* IC by the end'. Being prepared to drop things when you inevitably don't have time/space for them is important. Being prepared to add things on the spot in order to keep things moving/interesting - likewise.

So, there's a positive start. Very un whine-journal, yes?

Cut for wangst )

You know, I'm feeling *so* much bettter now. This post is not well phrased and descends into being needlessly preachy. I could probably just delete this text and say "I was feeling a little low and irked by a few things that have been on my mind, but now I'm not." But at the same time, no. I think I'll leave it there and just nuke a paragraph in the middle, due to this not being the place for it.
cybertrixx: (Default)
OK Ladies and gents and peoples of an otherwise-defined nature, this is the last call for crew for the Shattered Legacies event.

SHATTERED )

SHATTERED LEGACIES


Event One 7th - 9th August

The bell has tolled, and the line is drawn. Dragon must be stopped. The dark spirit of slaughter and destruction has awakened - and with every passing moment, his power and influence increases. An ancient army of animated stone warriors marches silently onwards at his behest, crushing all in their path. One by one, the beastkin tribes to the North fall under his influence. As the number of potential allies dwindles, who amongst the brave adventurers of the New Star will stand to stem the tide amongst the ancient ruins of Zenith?

Shattered Legacies is a live roleplay system run by members of the York University Science Fiction and Fantasy Society. Set in an active and responsive fantasy game world, players take on the role of adventurers journeying forth from the frontier city of Ambala into the dangerous and uncharted Wild Lands to the North.

The Shattered Legacies team is looking for enthusiastic crew for this event, and since you're reading this, you're clearly interested. If you have any queries, please don't hesitate to contact us at

We will be charging £10 for any crew, and we will be able to offer cooked meals and indoor sleeping as priority over players. Crewing will involve a mixture of NPC roles from within the various factions currently in the ruined city 'Zenith', and many of the monsters and antagonists which the players will face.

For those who haven't had the chance to get their forms to us yet, he's all the details we need:

First name:
Surname:
Date of Birth:
Email address:
Telephone number:
Emergency contact:
Emergency contact's number:

I would like some of this free food: YES/NO
Dietary requirements:

I am a currently qualified first-aider, and happy to act as one if I need to: YES/NO

I would like priority for indoor sleeping: YES/NO

I will require a lift from York: YES/NO

Relevant medical information we should know about:

Any other comments:



We need £10 either in cheque, cash or online transfer format by the end of this weekend if possible since we need to inform the site how many we are expecting to attend. We also need forms so we can tailor the food to the dietary requirements of our crew. If you've sent in payment but not a form, you can fire the details off to shattered -dot- legacies -at- gmail -dot- com or mail it to 33 Manor Court, York, YO10 3EU. I can provide online transfer details for paypal or bank transfer on request - PM me.

Transport will be provided in the form of a minibus which we will have all day on Thursday and Friday. If you're intending to come down on Thursday, let me know and we'll make sure you get picked up. We intend to start picking up crew and players en mass around lunchtime on Friday and will be doing several shuttle runs from York (station and surrounding areas) to the site and back. All you need to do is get to the station and we'll pick you up from there (an email to shattered -dot- legacies -at- gmail -dot- com would be useful, so we know what time). You can contact me on 07801356053 - I should be in and around York, though be warned that there is no mobile reception at the site.

November 2012

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